首页> 外文期刊>Journal of computers in mathematics and science teaching >The Effect of Contextual Pedagogical Advisement and Competition on Middle-School Students' Attitude Toward Mathematics and Mathematics Instruction Using a Computer-Based Simulation Game
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The Effect of Contextual Pedagogical Advisement and Competition on Middle-School Students' Attitude Toward Mathematics and Mathematics Instruction Using a Computer-Based Simulation Game

机译:语境教学和竞争对中学生对基于计算机模拟游戏的数学和数学教学态度的影响

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Many students enter mathematics courses with a poor attitude toward mathematics (Gal & Ginsburg, 1994), making attitude as important a consideration as achievement in mathematics (Cognition and Technology Group at Vanderbilt (CTGV), 1992; Marsh, Cairns, Relich, Barnes, & Debus, 1984; Se-dighian & Sedighian, 1996). Pedagogical agents are often touted for their ability to address affective variables in learning (Moreno, Mayer, Spires, & Lester, 2001; Baylor, 2000), as are games for both attitude and achievement (Baltra, 1990; Fery & Ponserre, 2001; Kent, 1999). However, few studies have examined the effect of combining agents and games, and none has examined their effect on attitude toward mathematics. This study was designed to determine the effect of contextual pedagogical advisement (CPA) and competition on attitude toward mathematics in a computer-based simulation game. A total of 123 seventh- and eighth-grade students were randomly assigned to one of five conditions formed by crossing the two independent variables and adding a control group. Results indicate that contextual pedagogical advisement can result in lower anxiety toward mathematics scores, especially under competitive conditions.
机译:许多学生进入数学课程时对数学的态度不佳(Gal&Ginsburg,1994年),因此,将态度作为数学成就的重要考虑因素(范德比尔特认知技术小组(CTGV),1992年; Marsh,Cairns,Relich,Barnes, &Debus,1984; Se-dighian&Sedighian,1996)。教育工作者常常因其在学习中解决情感变量的能力而受到吹捧(Moreno,Mayer,Spires和Lester,2001; Baylor,2000),态度和成就的游戏也是如此(Baltra,1990; Fery&Ponserre,2001; Bill,2000)。肯特(1999)。但是,很少有研究检查结合代理人和游戏的作用,也没有研究检查其对数学态度的影响。这项研究旨在确定上下文教学建议(CPA)和竞争对基于计算机的模拟游戏中对数学态度的影响。通过交叉两个独立变量并添加一个对照组,将总共123个七年级和八年级学生随机分配到五个条件之一。结果表明,情境教学建议可以降低对数学成绩的焦虑,尤其是在竞争条件下。

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