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A Propriety Game-Based Learning Game as Learning Tool to Learn Object-Oriented Programming Paradigm

机译:基于专有游戏的学习游戏作为学习面向对象编程范例的学习工具

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Understanding the significant of object-oriented programming, a propriety game-based learning game has been designed and develops as a learning tool to improve the student understanding toward object-oriented programming and self-motivation to learn. The proposed game is a simple role-playing game named ZTECH that motivates users to learn Object-Oriented programming in an easy and interaction environment. Players will play along the flow of each game quests and they will learn and pick up the object-oriented programming paradigm easily. Thus, this paper is a case study of an academic who worked with game designers, game developer to design and develop a propriety game-based learning game for learning object-oriented programming.
机译:了解面向对象程序设计的重要性,已设计并开发了一种基于游戏的学习游戏,并将其作为一种学习工具来提高学生对面向对象程序设计和学习自我激励的理解。拟议的游戏是一个名为ZTECH的简单角色扮演游戏,它激发用户在简单的交互环境中学习面向对象的编程。玩家将按照每个游戏任务的流程进行游戏,他们将轻松学习并掌握面向对象的编程范例。因此,本文是一个案例研究,该学者与游戏设计师,游戏开发人员一起设计和开发了一款基于游戏的专有学习游戏,用于学习面向对象的编程。

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