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Rigid Body Cable for Virtual Environments

机译:用于虚拟环境的刚体电缆

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摘要

The present paper addresses real-time simulation of cables for virtual environments. A faithful physical model based on constrained rigid bodies is introduced and discretized. The performance and stability of the numerical method are analyzed in details and found to meet the requriements of interactive heavy hoisting simulations. The physical model is well behaved in the limit of infinite stiffness as well as in the elastic regime , and the tuning parameters correspond directly to conventional material constants. The integration scheme mixes the well known Störmer-Verlet method for the dynamics equations with the linearly implicit Euler method for the constraint equations and enables physical constraint relaxation and stabilization terms. The technique is shown to have superior numerical stability properties in comparison with either chain link systems, or spring and damper models. Experimental results are presented to show that the method results in stable, real-time simulations. Stability persists for moderately large fixed integration step of $Delta t = 1/60$ s, with hoisting loads of up to $10^5$ times heavier than the elements of the cable. Further numerical experiments validating the physical model are also presented.
机译:本文讨论了虚拟环境中电缆的实时仿真。介绍并离散化了基于受约束刚体的忠实物理模型。详细分析了数值方法的性能和稳定性,发现它们满足交互式重型起重模拟的要求。物理模型在无限刚度的极限以及弹性状态下表现良好,并且调整参数直接对应于常规材料常数。积分方案将动力学方程的众所周知的Störmer-Verlet方法与约束方程的线性隐式Euler方法混合在一起,并启用了物理约束松弛和稳定项。与链节系统或弹簧和减振器模型相比,该技术具有出色的数值稳定性。实验结果表明,该方法可实现稳定,实时的仿真。对于$ Delta t = 1/60 $ s的中等较大的固定积分步骤,稳定性仍然存在,其起重载荷比电缆单元重达10 ^ 5 $倍。还提出了验证物理模型的进一步数值实验。

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