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Realistic Virtual Cables in a 2D Environment Representing a 3D Virtual Reality

机译:代表3D虚拟现实的2D环境中的逼真的虚拟电缆

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A new method for the realistic visualization of virtual cables in a 2D environment, which is representing a 3D virtual reality, is presented in this paper. They are described with two consecutive cubic Bezier curves, whose common point is movable. Experiment was carried out and the optimal proportions for the parameters of the curves were obtained in order to achieve a realistic representation of cables. The suggested method has been developed for and implemented in the Engine for Virtual Electrical Engineering Equipment. The obtained results show that it is easy to manipulate the route of the virtual cables in 2D space and that they look realistic for any position of the control point.
机译:本文提出了一种在2D环境中逼真的可视化虚拟电缆的新方法,该方法代表了3D虚拟现实。用两条连续的三次贝塞尔曲线描述它们,它们的公共点是可移动的。进行了实验,并获得了曲线参数的最佳比例,以便获得逼真的电缆表示。建议的方法已为虚拟电气工程设备引擎开发并在其中实现。所获得的结果表明,在2D空间中易于操纵虚拟电缆的路线,并且对于控制点的任何位置它们看起来都是真实的。

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