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Error cascades in observational learning: An experiment on the Chinos game

机译:观察学习中的错误级联:奇诺斯游戏的实验

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摘要

The paper reports an experimental study based on a variant of the popular Chinos game, which is used as a simple but paradigmatic instance of observational learning. There are three players, arranged in sequence,. each of which wins a fixed price if she manages to guess the total number of coins lying in everybody's hands. Our evidence shows that, despite the remarkable frequency of equilibrium outcomes, deviations from optimal play are also significant. And when such deviations occur, we find that, for any given player position, the probability of a mistake is increasing in the probability of a mistake of her predecessors. This is what we call an error cascade, which we measure by evaluating the (heterogeneous) Quantal Response Equilibrium which better suits our data. We also check the robustness of our findings when we allow for belief heterogeneity by applying Kübler and Weizs?cker's (2004) cognitive frame of limited depth of reasoning.
机译:该论文报告了一项基于流行的奇诺斯游戏变种的实验研究,该游戏被用作观察学习的简单但范式实例。一共有三个玩家,按顺序排列。如果她设法猜测每个人手中的硬币总数,则每个硬币都会赢得固定价格。我们的证据表明,尽管均衡结果的发生频率很高,但与最佳比赛的偏离也很明显。而且,当出现这种偏差时,我们发现,对于任何给定的玩家位置,其前任犯错的可能性都会增加。这就是我们所说的错误级联,它是通过评估(异构)量子响应平衡来衡量的,该平衡更适合我们的数据。当我们通过采用有限推理深度的库伯勒和韦兹克尔(Küblerand Weizs?cker,2004)的认知框架来允许信念异质性时,我们还检验了我们发现的稳健性。

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