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Learning to play in a stylized (chinos) game: some preliminary results

机译:学习在风格化(ChinoS)游戏中:一些初步结果

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In a previous paper, we studied the rich strategic and information-revelation considerations arising in simple guessing game which is very popular in some European countries: the so-called Chinos game. Here, we complement that analysis with a preliminary study of the learning dynamics induced when players no longer can assume that others play according to fixed (possibly equilibrium) rules but, instead, have to use past evidence to understand or interpret their opponent's behavior. We show that if all players are flexible learners, they will eventually succeed in playing according to the unique Nash equilibrium of the game. This outcome, however, is also found to be rather fragile: if only one player (say, a "noise agent") is unable or unwilling to learn, this wrecks havoc in the overall population dynamics. In that case, this dynamics never settles and a complex cyclical pattern typically ensues. The implications of this conclusion for the study of information-revelation mechanisms in the real world (e.g. asset markets) is quite apparent but yet to be tackled in full detail.
机译:在之前的论文中,我们研究了简单猜测游戏中出现的丰富的战略和信息揭示因素,这在一些欧洲国家非常受欢迎:所谓的ChinoS比赛。在这里,我们补充说分析,初步研究了当玩家不再能够根据固定(可能均衡)规则的其他人可以扮演的学习动态进行分析,而是必须使用过去的证据来理解或解释他们对手的行为。我们展示如果所有玩家都是灵活的学习者,他们最终会根据游戏的独特纳什均衡成功播放。然而,这种结果也被发现是脆弱的:如果只有一名球员(例如,“噪音代理”)无法或不愿意学习,这会在整体人口动态中破坏。在这种情况下,这种动态从未解决,并且通常会随之而来进行复杂的周期性模式。这一结论对现实世界(例如资产市场)的信息 - 启示机制研究的影响非常明显,但尚未完整地解决。

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