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A Distributed Algorithm for Exploration of Unknown Environments with Multiple Robots

机译:多个机器人探索未知环境的分布式算法

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In this paper, we present a complete algorithm for exploration of unknown environments containing disjoint obstacles with multiple robots. We propose a distributed approach considering several variants. The robots are modeled as points or discs, the obstacles are distinguishable or they are not distinguishable, the point robots only communicate at rendezvous, the disc-shaped robots can communicate if they are visible to each other, finally the free subset of the configuration space has one or several connected components. Two possible applications of our algorithms are: 1) Search of a static object in an unknown environment. 2) Damage verification in unknown environments composed by multiple elements (e.g. buildings). The main contributions of this work are the following: 1) The algorithms guarantee exploring the whole environment in finite time even though the robots are no capable of building an exact map of the environment, they cannot estimate their positions and each robot does not have full information about the part of the environment explored by other robots. 2) The method only requires limited communication between the robots. 3) We combine and extend the velocity obstacle method with our proposed approach to explore the environment using disc-shaped robots that are able to avoid collisions with both moving and static obstacles. 4) We propose an exploration strategy such that even if the configuration space has several connected components this strategy guarantees covering the largest possible portion of the environment with an omnidirectional sensor detecting the visibility regions. 5) The algorithm scales well to hundreds of robots and obstacles. We tested in several simulations the performance of our algorithms using different performance metrics.
机译:在本文中,我们提出了一种完整的算法,用于探索包含多个机器人的不相交障碍的未知环境。我们提出了一种考虑几种变体的分布式方法。机器人被建模为点或光盘,障碍物是可区分的,或者它们不能区分,点机器人仅在会合中进行通信,如果彼此可见,则圆盘形机器人可以传达,最后是配置空间的自由子集有一个或多个连接的组件。我们的算法的两个可能的应用是:1)在未知环境中搜索静态对象。 2)多个元素组成的未知环境中的损坏验证(例如建筑物)。这项工作的主要贡献如下:1)即使机器人没有能够构建环境的精确图,也可以在有限的时间内探讨整个环境,它们无法估计其位置,并且每个机器人都没有完整有关其他机器人探索的环境部分的信息。 2)该方法仅需要机器人之间的有限通信。 3)我们将速度障碍方法结合起来,利用我们建议的方法来探讨使用能够避免与移动和静态障碍物碰撞的椎间盘​​形机器人的环境。 4)我们提出了一种探索策略,使得即使配置空间有几个连接的组件,该策略也可以保证使用检测可见区域的全向传感器覆盖环境的最大可能部分。 5)算法缩放到数百个机器人和障碍物。我们在多个模拟中测试了使用不同性能指标的算法的性能。

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