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Teaching, exploring, learning-developing tutorials for in-class teaching and self-learning

机译:课堂教学和自学的教学,探索,学习和开发教程

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This paper presents an experience report on a novel approach for a course on intermediate and advanced computer graphics topics. The approach uses Teachlet Tutorials, a combination of traditional seminar-type teaching with interactive exploration of the content by the audience, plus development of self-contained tutorials on the topic. In addition to a presentation, an interactive software tool is developed by the students to assist the audience in learning and exploring the topic's details. This process is guided through set tasks. The resulting course material is developed for two different contexts: (a) for classroom presentation and (b) as an interactive, self-contained, self-learning tutorial. The overall approach results in a more thorough understanding of the topic both for the student teachers as well as for the class participants. In addition to detailing the Teachlet Tutorial approach, this paper presents our experiences implementing the approach in our Advanced Computer Graphics course and presents the resultant projects. Most of the final Teachlet Tutorials were surprisingly good and we had excellent feedback from the students on the approach and course.
机译:本文提供了有关中高级计算机图形学课程的新颖方法的经验报告。该方法使用了Teachlet Tutorials,这是传统的研讨会式教学与受众对内容的交互式探索相结合的方法,此外还开发了有关该主题的独立教程。除演示文稿外,学生还开发了一种交互式软件工具,以帮助观众学习和探索主题的细节。通过设置任务指导该过程。所生成的课程材料是针对两种不同的情况而开发的:(a)用于课堂演示;(b)作为交互式,自成体系的自学教程。总体方法使学生老师和班级参与者都可以更全面地了解该主题。除了详细介绍“教师指南”方法外,本文还介绍了我们在“高级计算机图形学”课程中实施该方法的经验,并介绍了产生的项目。大多数最终的Teachlet教程都非常好,我们在方法和课程方面得到了学生们的好评。

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