首页> 外文期刊>Journal of applied gerontology: the official journal of the Southern Gerontological Society >Gaming for Health: A Systematic Review of the Physical and Cognitive Effects of Interactive Computer Games in Older Adults
【24h】

Gaming for Health: A Systematic Review of the Physical and Cognitive Effects of Interactive Computer Games in Older Adults

机译:为健康而进行的游戏:互动计算机游戏对老年人的身体和认知作用的系统评价

获取原文
获取原文并翻译 | 示例
           

摘要

This systematic review examined the physical and cognitive effects of physically based interactive computer games (ICGs) in older adults. Literature searching was carried out from January 2000 to June 2011. Eligible studies were trials involving older adults (>65 years) describing the effects of ICGs with a physical component (aerobic, strength, balance, flexibility) on physical or cognitive outcomes. Secondary outcomes included adverse effects, compliance, and enjoyment. Twelve trials met the inclusion criteria. ICG interventions varied in terms of software, game type, and nature of the computer interaction. Although there was preliminary evidence that ICG is a safe and effective exercise intervention for older adults, the dearth of high-quality evidence limits this finding. No major adverse effects were reported and two studies reported minor events. ICG could be improved further by tailoring interventions for older adults; in particular, they should aim to optimize participant safety, motivation, and enjoyment for this population.
机译:这项系统的审查检查了老年人的基于物理的交互式计算机游戏(ICG)的物理和认知效果。文献检索从2000年1月至2011年6月进行。符合条件的研究是涉及老年人(> 65岁)的试验,描述了具有身体成分(有氧,力量,平衡,柔韧性)的ICG对身体或认知结果的影响。次要结果包括不良反应,依从性和享受。十二项试验符合纳入标准。 ICG的干预措施在软件,游戏类型和计算机交互性质方面各不相同。尽管有初步证据表明ICG对老年人是一种安全有效的运动干预措施,但缺乏高质量的证据限制了这一发现。没有重大不良反应的报道,两项研究报告了较小的事件。通过为老年人量身定制干预措施,可以进一步改善ICG;特别是,他们应该致力于优化参与者的安全性,动力和娱乐性。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号