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首页> 外文期刊>World Wide Web >The impact of computer self-efficacy, situational interest and academic self-concept in virtual communities of inquiry during the distance learning procedures through Second Life
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The impact of computer self-efficacy, situational interest and academic self-concept in virtual communities of inquiry during the distance learning procedures through Second Life

机译:在“第二人生”的远程学习过程中,计算机自我效能,情境兴趣和学术自我概念对虚拟询问社区的影响

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摘要

The current study investigates a case where the online learning procedure in three-dimensional (3D) technologically-advanced environments of the Web 2.0 is growing at an exponential rate. In this occasion it is highly imperative need to understand students' interactions in this innovative mode of e-Education that requires from educators and scholars not only analysis conceptually, but also an empirically-driven optimization. The community of inquiry (CoI) model (or framework) consists to be as one of the most prominent multi-dimensional constructs that it is widely used to represent several distinct dimensions of social presence, teaching presence and cognitive presence, as a unique and fundamental theoretical concept to measure students' interactions in contemporary electronic environments. Although, the effectiveness of these multi-dimensional constructs creates a dilemma to researchers who want the breadth and comprehensiveness of this model for the precision and clarity of users' (instructors and students) dimensions with other motivational and learning variables. To address this dilemma, the current empirical study presents statistical analyses from the "trinity" constructs of the CoI model by utilizing correlation and hierarchical regression analyses with two fundamental motivational (computer self-efficacy and situational interest) and another one learning (academic self-concept) variables. This study goes one step further and introduces the conspicuously indisputable intervention of a virtual (Ⅴ)CoI and its utilization in multi-user virtual worlds, like Second Life (SL). The study findings of one hundred thirty-five (135) participants who enrolled in several online sessions unveiled that the situational interest was the only significant predictor of social presence. The computer self-efficacy was not a significant predictor of the CoI model, while on the other hand academic self-concept was a significant predictor in a revamped attempt to validate the strong relationship among constructs within it. According to the aforementioned reasons, it can be surmised that the successful combination of the VCoI in Second Life, surpassing irrefutable and inherent shortcomings to a future-driven sustainable use and growth.
机译:当前的研究调查了Web 2.0的三维(3D)技术先进环境中的在线学习过程正以指数级增长的情况。在这种情况下,迫切需要在这种创新的电子教育模式下了解学生的互动,这不仅需要教育者和学者的分析,而且需要经验驱动的优化。探究社区(CoI)模型(或框架)是作为最杰出的多维结构之一,它被广泛用来代表社交存在,教学存在和认知存在的几个不同方面,这是独特而基本的理论概念来衡量学生在当代电子环境中的互动。虽然,这些多维结构的有效性给希望获得该模型的广度和全面性以使用户(教师和学生)维度具有其他动机和学习变量的精确度和清晰度的研究人员感到困惑。为了解决这个难题,当前的实证研究通过利用相关性和层次回归分析对CoI模型的“三位一体”构造进行了统计分析,其中包括两个基本动机(计算机自我效能和情境兴趣)和另一个学习(学术自我学习)。概念)变量。这项研究更进一步,介绍了虚拟(Ⅴ)CoI的无可争议的干预及其在多用户虚拟世界中的使用,例如Second Life(SL)。一百三十五(135)名参加了几次在线课程的参与者的研究结果表明,情境兴趣是社交存在的唯一重要预测因子。计算机自我效能并不是CoI模型的重要预测指标,而另一方面,学术自我概念却是对验证其内部构造之间牢固关系的一种重要预测指标。根据上述原因,可以推测,VCoI在“第二人生”中的成功结合,克服了未来驱动的可持续利用和增长的无可辩驳的固有缺陷。

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