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Integrating Parallel Programming Techniques into Traditional Computer Science Curricula

机译:将并行编程技术整合到传统计算机科学课程中

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With the introduction of the Sony PlayStation 3 and its use of multi-core processors, parallel computing has left the research arena and the domain of gaming programmers and joined the mainstream of popular computing. Unfortunately, most undergraduate computing disciplines typically do not have the facilities or a comparative basis to help decide which hardware or software models to use to best integrate parallelism into modern curricula. This article enumerates various software models and programming options, to assist in integrating parallel software design techniques into the traditional software development training.
机译:随着Sony PlayStation 3的推出及其在多核处理器中的使用,并行计算已离开研究领域和游戏程序员的领域,并成为流行计算的主流。不幸的是,大多数本科计算学科通常没有设施或比较基础来帮助决定使用哪种硬件或软件模型来最好地将并行性集成到现代课程中。本文列举了各种软件模型和编程选项,以帮助将并行软件设计技术集成到传统软件开发培训中。

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