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Humanoid Robot Kick in Motion Ability for Playing Robotic Soccer

机译:人形机器人踢踢足球的运动能力

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This work seeks to design and implement a humanoid robotic kick for situations where the robot is moving for the RoboCup simulation 3D robotic soccer league. It employs Reinforcement Learning (RL) techniques, namely the Proximal Policy Optimization (PPO) algorithm to create fast and reliable skills. The kick was divided into 6 cases according to initial conditions and separately trained for each of the cases. A series of kicks, both static and in motion, using two different gaits were developed. The kicks obtained show very high reliability and, when compared to state of the art kicks, displayed a very high time performance improvement. This opens the door to more dynamic games with faster kicks in the RoboCup simulation 3D league.
机译:这项工作旨在为机器人为RoboCup模拟3D机器人足球联赛而移动的情况设计和实现人形机器人踢脚。它采用强化学习(RL)技术(即近端策略优化(PPO)算法)来创建快速而可靠的技能。根据初始条件将踢腿分为6例,并分别针对每种情况进行训练。使用两种不同的步态,开发了一系列的静态和动态脚踢。所获得的脚踢表现出非常高的可靠性,并且与现有技术的脚踢相比,表现出非常高的时间性能改进。这为RoboCup模拟3D联赛中更快踢球的更多动态游戏打开了大门。

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