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Adequate motion simulation and collision detection for soccer playing humanoid robots

机译:足球类人形机器人的充分运动仿真和碰撞检测

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In this paper a humanoid robot simulator based on the multi-robot simulation framework (MuRoSimF) is presented. Among the unique features of this simulator is the scalability in the level of physical detail in both the robot's motion and sensing systems. It facilitates the development of control software for humanoid robots which is demonstrated for several scenarios from the RoboCup Humanoid Robot League. Different requirements exist for a humanoid robot simulator. E.g., testing of algorithms for motion control and postural stability require high fidelity of physical motion properties whereas testing of behavior control and role distribution for a robot team requires only a moderate level of detail for realtime simulation of multiple robots. To meet such very different requirements often different simulators are used which makes it necessary to model a robot multiple times and to integrate different simulations with high-level robot control software. MuRoSimF provides the capability of exchanging the simulation algorithms used for each robot transparently, thus allowing a trade-off between computational performance and fidelity of the simulation. It is therefore possible to choose different simulation algorithms which are adequate for the needs of a given simulation experiment, for example, motion simulation of humanoid robots based on kinematical, simplified dynamics or full multi-body system dynamics algorithms. In this paper also the sensor simulation capabilities of MuRoSimF are revised. The methods for motion simulation and collision detection and handling are presented in detail including an algorithm which allows the realtime simulation of the full dynamics of a 21 DOF humanoid robot. Merits and drawbacks of the different algorithms are discussed in the light of different simulation purposes. The simulator performance is measured and illustrated in various examples, including comparison with experiments of a physical humanoid robot.
机译:本文提出了一种基于多机器人仿真框架(MuRoSimF)的类人机器人模拟器。该模拟器的独特功能包括机器人运动和传感系统中物理细节级别的可伸缩性。它促进了类人机器人的控制软件的开发,这在RoboCup类人机器人联盟中已针对多种情况进行了演示。对人形机器人模拟器存在不同的要求。例如,对运动控制和姿势稳定性算法进行测试需要高度逼真的物理运动属性,而对机器人团队的行为控制和角色分布进行测试仅需要适度的细节即可实时模拟多个机器人。为了满足这种非常不同的要求,经常使用不同的模拟器,这使得必须对机器人进行多次建模,并将不同的模拟与高级机器人控制软件集成在一起。 MuRoSimF提供了透明地交换用于每个机器人的仿真算法的功能,因此可以在计算性能和仿真保真度之间进行权衡。因此,可以选择适合给定仿真实验需求的不同仿真算法,例如,基于运动学,简化动力学或完整多体系统动力学算法的类人机器人的运动仿真。本文还修改了MuRoSimF的传感器仿真功能。详细介绍了运动仿真以及碰撞检测和处理的方法,其中包括一种算法,该算法可以实时模拟21自由度人形机器人的全部动力学。针对不同的仿真目的,讨论了不同算法的优缺点。在各种示例中测量和说明了模拟器的性能,包括与物理人形机器人的实验进行比较。

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