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Towards the improvement of ADHD children through augmented reality serious games: Preliminary results

机译:通过增强现实严重游戏改善ADHD儿童:初步结果

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Attention Deficit-Hyperactivity Disorder is the most common childhood neurodevelopment disorder that globally affects 3 to 5 percent of children. Several computerized training programs for ADHD have been designed to improve executive functions. With technological advancement, new approaches can be used to develop interactive experiences with visual effects. In this sense, Serious Games have recently shown great potential to be adopted in this psychotherapeutic area. One critical challenge is developing serious games using emerging technologies like Augmented Reality (AR) focus on cognitive-behavioral therapies for children with this disorders in scholar-age. This paper aim is to improve ADHD children's attention and train them using an Augmented Reality Serious Games (ARSG) prototype. It was designed with the help of experts, workshops with designers, the guidance of psychologists and medical doctors specialized on ADHD, by using a methodical game design approach along with natural user interface (Kinect). Findings of this case study showed that player's attention and retention increased, improving their tolerance for frustration and with a significant time reduction in the game activities.
机译:注意力缺陷多动障碍是最常见的儿童神经发育障碍,全球影响3%至5%的儿童。旨在改善执行功能的若干计算机化培训计划。通过技术进步,可以使用新方法来开发具有视觉效果的互动体验。从这个意义上讲,严肃的游戏最近表现出在这种心理治疗区域中采用的巨大潜力。一项危急挑战正在利用诸如增强现实(AR)等新兴技术的严重游戏,专注于学术症患者的儿童认知行为疗法。本文的目的是通过增强现实严重的游戏(ARSG)原型来改善ADHD儿童的注意力并培训它们。它是在专家的帮助下设计的,通过设计人员,通过使用方法游戏设计方法以及自然用户界面(Kinect),涉及ADHD专业的心理学家和医学医生的指导。解决本案研究表明,球员的注意力和保留增加,提高了他们对挫折的宽容,并在游戏活动中减少了很大的时间。

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