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Learning Activity Spaces: Towards Flexibility in Learning Design?

机译:学习活动空间:走向学习设计的灵活性吗?

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摘要

Designing a computer-supported learning scenario involving a constructivist approach of learning lays on a paradox. On the one hand, learning flows must be precisely described - including role distribution, required resources, tools, and scaffolds - to be realized in computer-supported environments. On the other hand, a fine-grained formalization of learning flows diverges from the constructivist notion of learning that learners are responsible for their knowledge (co-)construction. This paper draws upon the fundaments of a new concept so called ldquolearning activity spacerdquo (LAS) aiming at realizing some necessary flexibility when designing learning scenarios. LAS is the basis of a graphical scenario modeling language intelligible for non-computer scientists but still rich enough in detail to describe a large set of computer-supported learning scenarios.
机译:设计涉及建构主义的学习方法的计算机支持的学习场景在悖论上奠定了悖论。一方面,必须精确描述学习流 - 包括角色分布,所需的资源,工具和脚手架 - 在计算机支持的环境中实现。另一方面,学习流程的细粒度形式化来自建构主义的学习概念,学习者对他们的知识(共同)建设负责。本文借鉴了一个新概念的基本,所以称为Ldquolearning Activity Spacerdquo(LAS),旨在在设计学习场景时实现一些必要的灵活性。 LAS是非计算机科学家可理解的图形方案建模语言的基础,但细节仍然丰富,以描述一大集的计算机支持的学习场景。

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