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Dynamic Texture Analysis and Classification Using Deterministic Partially Self-avoiding Walks

机译:使用确定性部分自规避步道的动态纹理分析和分类

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Dynamic texture has been attracting extensive attention in the field of computer vision in the last years. These patterns can be described as moving textures which the idea of self-similarity presented by static textures is extended to the spatio-temporal domain. Although promising results have been achieved by recent methods, most of them cannot model multiple regions of dynamic textures and/or both motion and appearance features. To overcome these drawbacks, a novel approach for dynamic texture modeling based on deterministic partially self-avoiding walks is proposed. In this method, deterministic partially self-avoiding walks are performed in three orthogonal planes to combine appearance and motion features of the dynamic textures. Experimental results on two databases indicate that the proposed method improves correct classification rate compared to the existing methods.
机译:近年来,动态纹理在计算机视觉领域已引起广泛关注。这些模式可以描述为运动纹理,静态纹理所呈现的自相似性的思想被扩展到时空域。尽管最近的方法已经取得了令人鼓舞的结果,但是大多数方法无法对动态纹理的多个区域和/或运动和外观特征进行建模。为了克服这些缺点,提出了一种基于确定性的部分自避免行走的动态纹理建模的新方法。在此方法中,在三个正交平面中执行确定性的部分自动规避行走,以组合动态纹理的外观和运动特征。在两个数据库上的实验结果表明,与现有方法相比,该方法提高了正确的分类率。

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