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Dynamic texture analysis and segmentation using deterministic partially self-avoiding walks

机译:使用确定性的部分自动回避步态进行动态纹理分析和分割

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Dynamic texture is a recent field of investigation that has received growing attention from computer vision community in the last years. These patterns are moving texture in which the concept of self-similarity for static textures is extended to the spatiotemporal domain. In this paper, we propose a novel approach for dynamic texture representation, that can be used for both texture analysis and segmentation. In this method, deterministic partially self-avoiding walks are performed in three orthogonal planes of the video in order to combine appearance and motion features. We validate our method on three applications of dynamic texture that present interesting challenges: recognition, clustering and segmentation. Experimental results on these applications indicate that the proposed method improves the dynamic texture representation compared to the state of the art.
机译:动态纹理是最近的一个研究领域,近年来受到计算机视觉界的越来越多的关注。这些模式是移动纹理,其中静态纹理的自相似性概念扩展到时空域。在本文中,我们提出了一种用于动态纹理表示的新颖方法,该方法可用于纹理分析和分割。在此方法中,在视频的三个正交平面中执行确定性的部分自动规避漫游,以结合外观和运动特征。我们在动态纹理的三个应用程序上验证了我们的方法,这些应用程序提出了有趣的挑战:识别,聚类和分割。这些应用程序上的实验结果表明,与现有技术相比,该方法改善了动态纹理表示。

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