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Argumentation-based Dialogue Games for Shared Control in Human-Robot Systems

机译:基于争论的人机对话控制共享游戏

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摘要

Dialogue can support exchange of ideas and discussion of options as a means to enable shared decision making for human-robot collaboration. However, dialogue that supports dynamic, evidence-backed exchange of ideas is a major challenge for today's human-robot systems. The work presented here investigates the application of argumentation-based dialogue games as the means to facilitate flexible interaction, including unscripted changes in initiative. Two main contributions are provided in this paper. First, a methodology for implementing multiple types of argumentation-based dialogues for human-robot interaction is detailed. This includes explanation about which types of dialogues are appropriate given the beliefs of the participants and how multiple dialogues can occur simultaneously while maintaining a consistent set of beliefs for the participants. Second, a formal definition is presented for the Treasure Hunt Game (THG), a test environment that provides rich opportunities for experimentation in shared human-robot control, as well as motivating and engaging experiences for human subjects.
机译:对话可以支持思想交流和选项讨论,从而为人机协作做出共同的决策。但是,支持动态,有证据支持的思想交流的对话是当今人类机器人系统的主要挑战。本文介绍的工作研究了基于论证的对话游戏作为促进灵活互动的手段的应用,包括主动性的未经脚本的更改。本文提供了两个主要的贡献。首先,详细介绍了用于实现人机交互的多种基于论证的对话的方法。这包括在给定参与者信念的情况下哪种对话类型合适的解释,以及如何在保持参与者一致的信念集的同时进行多种对话。其次,为“寻宝游戏”(THG)提出了正式定义,该测试环境为共享的人类机器人控制实验提供了丰富的机会,并为人类受试者提供了激励和参与的体验。

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