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Knowledge-based reasoning from human grasp demonstrations for robot grasp synthesis

机译:来自人类掌握演示的基于知识的推理,用于机器人掌握合成

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Humans excel when dealing with everyday manipulation tasks, being able to learn new skills, and to adapt to different complex environments. This results from a lifelong learning, and also observation of other skilled humans. To obtain similar dexterity with robotic hands, cognitive capacity is needed to deal with uncertainty. By extracting relevant multi-sensor information from the environment (objects), knowledge from previous grasping tasks can be generalized to be applied within different contexts. Based on this strategy, we show in this paper that learning from human experiences is a way to accomplish our goal of robot grasp synthesis for unknown objects. In this article we address an artificial system that relies on knowledge from previous human object grasping demonstrations. A learning process is adopted to quantify probabilistic distributions and uncertainty. These distributions are combined with preliminary knowledge towards inference of proper grasps given a point cloud of an unknown object. In this article, we designed a method that comprises a twofold process: object decomposition and grasp synthesis. The decomposition of objects into primitives is used, across which similarities between past observations and new unknown objects can be made. The grasps are associated with the defined object primitives, so that feasible object regions for grasping can be determined. The hand pose relative to the object is computed for the pre-grasp and the selected grasp. We have validated our approach on a real robotic platform-a dexterous robotic hand. Results show that the segmentation of the object into primitives allows to identify the most suitable regions for grasping based on previous learning. The proposed approach provides suitable grasps, better than more time consuming analytical and geometrical approaches, contributing for autonomous grasping.
机译:人类在处理日常操纵任务,学习新技能以及适应不同复杂环境方面表现出众。这源于终身学习以及对其他熟练技术人员的观察。为了用机械手获得类似的灵活性,需要认知能力来处理不确定性。通过从环境(对象)中提取相关的多传感器信息,可以将先前掌握的任务中的知识推广到不同的环境中。基于这种策略,我们在本文中表明,从人类经验中学习是实现我们对未知对象进行机器人抓取合成的目标的一种方法。在本文中,我们介绍了一个人工系统,该系统依赖于先前的人类物体捕捉演示中的知识。采用学习过程来量化概率分布和不确定性。在给定未知物体的点云的情况下,这些分布与初步知识相结合,可以推断出正确的抓地力。在本文中,我们设计了一种包含双重过程的方法:对象分解和掌握合成。使用将对象分解为基元,可以将过去的观察结果与新的未知对象之间进行相似性分析。抓取与已定义的对象图元相关联,因此可以确定要抓取的可行对象区域。针对预抓握和所选抓握计算相对于对象的手势。我们已经在真实的机器人平台(灵巧的机器人手)上验证了我们的方法。结果表明,将对象分割为基元可以根据以前的学习来确定最适合抓握的区域。所提出的方法提供了适当的抓握,比耗时的分析和几何方法更好,有助于自主抓握。

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