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首页> 外文期刊>Journal of Low Power Electronics >Lithography Simulation Basics and a Study on Impact of Lithographic Process Window on Gate and Path Delays
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Lithography Simulation Basics and a Study on Impact of Lithographic Process Window on Gate and Path Delays

机译:光刻模拟基础知识和光刻工艺窗口对闸门和路径延迟的影响研究

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摘要

Photolithography is at the heart of semiconductor manufacturing. Historically, the wavelengths of light used in lithography processes were below or near the transistor feature sizes. However, in recent times the improvements in lithographic manufacturing systems have not kept pace with the demand for smaller devices. As a result, a 193 nm wavelength light source is being used to manufacture devices up to 32 nm and possibly beyond. Simulation of optical diffraction patterns is of paramount importance in sub-wavelength lithography. In this paper, we summarize techniques that have been used in sub-wavelength lithography simulation and present a study on gate and path delays based on statistical simulation of lithography process window. Results show that traditional statistical static timing analysis is overly pessimistic and significantly under-estimates circuit performance.
机译:光刻技术是半导体制造的核心。从历史上看,光刻工艺中使用的光的波长低于或接近晶体管的特征尺寸。然而,近来,光刻制造系统的改进未能跟上对较小器件的需求。结果,使用193 nm波长的光源来制造高达32 nm甚至更大的器件。在亚波长光刻中,光学衍射图样的仿真至关重要。在本文中,我们总结了用于亚波长光刻仿真的技术,并基于光刻工艺窗口的统计仿真,对门和路径延迟进行了研究。结果表明,传统的统计静态时序分析过于悲观,并且大大低估了电路性能。

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