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首页> 外文期刊>Journal of Computing and Information Science in Engineering >Contact Prediction Between Moving Objects Bounded by Curved Surfaces
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Contact Prediction Between Moving Objects Bounded by Curved Surfaces

机译:曲面绑定的运动对象之间的接触预测

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摘要

This paper presents an algorithm for exact contact prediction between moving objects bounded by curved surfaces. The algorithm uses hierarchies of oriented bounding boxes (HOBBs) and local numerical methods for finding contact. Objects need not be convex and are described using the B-rep scheme. The bounding faces are represented by non-uniform rational B-splines (NURBS). The collision time is sought in short time intervals during the motion, during which time is one of the problem variables. HOBBs are based on curvature regions of the surfaces. This criterion ensures that local numerical methods will converge to the contact points if they exist. The patches enclosed-in overlapping leaf nodes are tested for contact by solving a system of nonlinear equations, based on the type of collision expected. The types of collision studied are cusp-cusp, cusp-ridge, cusp-face, ridge-ridge, ridge-face, and face-face collisions. The current algorithm is implemented and compared to an efficient polyhedral collision package, and results appear promising.
机译:本文提出了一种算法,用于精确预测以曲面为边界的运动对象之间的接触。该算法使用定向包围盒(HOBB)的层次结构和用于寻找联系的局部数值方法。对象不需要是凸的,可以使用B-rep方案进行描述。边界面由非均匀有理B样条(NURBS)表示。在运动过程中以较短的时间间隔寻找碰撞时间,在此期间,时间是问题变量之一。 HOBB基于表面的曲率区域。此标准确保局部数值方法(如果存在)将收敛到接触点。根据预期的碰撞类型,通过求解非线性方程组来测试封闭在重叠叶节点中的斑块的接触性。研究的碰撞类型有尖牙,尖牙,ridge牙,face牙,face牙、,牙和face脸。实现了当前算法,并将其与有效的多面体碰撞包进行了比较,结果似乎很有希望。

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