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Contact Prediction Between Moving Objects Bounded by Curved Surfaces

机译:由弯曲表面界定的移动物体之间的接触预测

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This paper presents an algorithm for exact contact prediction between moving objects bounded by curved surfaces. The algorithm uses hierarchies of oriented bounding boxes (HOBBs) and local numerical methods for finding contact. Objects are non-convex and are described using the B-rep scheme. The bounding faces are represented by Non-Uniform Rational B-splines (NURBS). The collision time is sought in short time intervals during the motion, during which time is one of the problem variables. HOBBs are based on curvature regions of the surfaces. This criterion ensures that local numerical methods will converge to the contact points if they exist. The patches enclosed in overlapping leaf nodes are tested for contact by solving a system of nonlinear equations, based on the type of collision expected. The types of collision studied are cusp-cusp, cusp-ridge, cusp-face, ridge-ridge, ridge-face, and face-face collisions. The current algorithm is implemented and compared to an efficient polyhedral collision package and results appear promising.
机译:本文呈现了一种算法,用于通过弯曲表面界定的移动物体之间的精确接触预测。该算法使用定向边界框(Hobbs)的层次结构以及用于查找联系的本地数值方法。对象是非凸的,并使用B-REP方案描述。边界面由非均匀Rational B样条(NURBS)表示。在运动期间,在短时间内寻求碰撞时间,在此期间是问题变量之一。 Hobbs基于表面的曲率区域。此标准确保本地数值方法如果存在,则将收敛到接触点。基于预期的碰撞类型,通过求解非线性方程系统来测试封闭在重叠叶节点中的贴片。研究的碰撞类型是CUSP-CUSP,CUSP-RIDGE,CUSP-FACE,RIDGE-RIGGE,RIGGE-FACE和面部碰撞。通过有效的多面体碰撞封装来实现和比较目前的算法,结果看起来很有前景。

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