首页> 外文期刊>International journal of gaming and computer-mediated simulations >ollaboratories and Virtual Safaris as Research in Virtual Learning Environments Scholarship
【24h】

ollaboratories and Virtual Safaris as Research in Virtual Learning Environments Scholarship

机译:实验室和虚拟Safari作为虚拟学习环境奖学金的研究

获取原文
获取原文并翻译 | 示例
       

摘要

One of the most compelling interests in virtual learning environments research is, I believe, in pursuing ways to advance this research through the incorporation of these virtual environments, themselves, as effective methods for displaying and disseminating evidence of learning. By shooting movies made of virtual learning situations and adding relevant citations and scholarly notes, for example, researchers may compose "annotated machinima" to provide an academic context for the learning milieu characterized by video games, virtual worlds, or augmented reality experiences. Educational researchers investigating virtual learning environments can make use of such records to capture the rich, interconnected, and/or unique affordances and contexts to be found in these virtual situations - something that is difficult and at least more laborious, if not impossible to do when relying on the printed word alone.
机译:我认为,虚拟学习环境研究中最引人注目的兴趣之一是通过整合这些虚拟环境本身作为探索和传播学习证据的有效方法,寻求推动这项研究的方法。例如,通过拍摄由虚拟学习情况制成的电影并添加相关的引文和学术注释,研究人员可以撰写“带注释的机器知识”,为以视频游戏,虚拟世界或增强现实体验为特征的学习环境提供学术背景。研究虚拟学习环境的教育研究人员可以利用这些记录来捕获在这些虚拟情况下可以找到的丰富,相互联系和/或独特的能力和背景-这是困难的,至少是费力的,如果不是不可能的话仅依靠印刷文字。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号