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Bringing Games and Simulations into Teacher Education

机译:将游戏和模拟带入师范教育

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摘要

Games and simulations are serious new tools for learning. They can achieve dramatically higher levels of emotional power, interactivity and effectiveness for learning, compared to traditional resources such as books, lectures, videos, and student-produced artifacts such as reflection papers, student research, and tests and quizzes. Among their key advantages are seamless integration with online resources, embedding of complex models to be discovered and acquired via mastery, and high-resolution time-based data for analysis of learning. As a result, games and simulations can effectively engage students in direct experience with the causal mechanisms and structures of systems, and through experiment and discovery, assist people in acquiring higher order knowledge and skills. Airline pilots, for example, train in simulators and return to them to renew and further develop their experience base. Themili-tary extensively uses digital games to provide scalable, uniformly high quality training exercises. Medical schools are rapidly developing simulations for a wide variety of educational purposes. Therefore, the time is right for schools of education to get serious about games and simulations in teacher education.
机译:游戏和模拟是严肃的学习新工具。与传统资源(如书籍,讲座,视频和学生制作的人工制品(如反射纸,学生研究以及测验和测验))相比,它们可以实现更高水平的情感力量,互动性和学习效果。它们的主要优势包括与在线资源的无缝集成,可通过掌握发现和获取的复杂模型的嵌入以及用于分析学习的高分辨率基于时间的数据。结果,游戏和模拟可以有效地使学生直接了解因果机制和系统结构,并通过实验和发现,帮助人们获得更高层次的知识和技能。例如,航空公司的飞行员会训练模拟器,并让他们返回以更新并进一步发展他们的经验基础。军事人员广泛使用数字游戏来提供可扩展的,统一的高质量培训练习。医学院正为各种教育目的而迅速发展模拟。因此,现在是时候让教育学校认真对待教师教育中的游戏和模拟了。

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