首页> 外文期刊>Visualization and Computer Graphics, IEEE Transactions on >Large-Scale Point-Cloud Visualization through Localized Textured Surface Reconstruction
【24h】

Large-Scale Point-Cloud Visualization through Localized Textured Surface Reconstruction

机译:通过局部纹理化表面重构实现大规模点云可视化

获取原文
获取原文并翻译 | 示例

摘要

In this paper, we introduce a novel scene representation for the visualization of large-scale point clouds accompanied by a set of high-resolution photographs. Many real-world applications deal with very densely sampled point-cloud data, which are augmented with photographs that often reveal lighting variations and inaccuracies in registration. Consequently, the high-quality representation of the captured data, i.e., both point clouds and photographs together, is a challenging and time-consuming task. We propose a two-phase approach, in which the first (preprocessing) phase generates multiple overlapping surface patches and handles the problem of seamless texture generation locally for each patch. The second phase stitches these patches at render-time to produce a high-quality visualization of the data. As a result of the proposed localization of the global texturing problem, our algorithm is more than an order of magnitude faster than equivalent mesh-based texturing techniques. Furthermore, since our preprocessing phase requires only a minor fraction of the whole data set at once, we provide maximum flexibility when dealing with growing data sets.
机译:在本文中,我们介绍了一种新颖的场景表示形式,用于可视化大规模点云以及一组高分辨率照片。许多现实世界的应用程序都处理非常密集的采样点云数据,而照片中的这些云通常会揭示出光照变化和配准中的不准确之处。因此,捕获数据的高质量表示,即点云和照片的结合,是一项艰巨而费时的任务。我们提出了一种两阶段方法,其中第一(预处理)阶段生成多个重叠的表面补丁,并针对每个补丁本地处理无缝纹理生成的问题。第二阶段在渲染时缝合这些补丁,以产生高质量的数据可视化。由于提出了全局纹理问题的本地化方案,因此我们的算法比等效的基于网格的纹理技术要快一个数量级。此外,由于我们的预处理阶段一次只需要整个数据集的一小部分,因此在处理不断增长的数据集时,我们提供了最大的灵活性。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号