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A control-system architecture for robots used to simulate dynamic force and moment interaction between humans and virtual objects

机译:机器人的控制系统架构,用于模拟人与虚拟物体之间的动态力和力矩相互作用

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Haptic or kinesthetic feedback is essential in many important virtual reality and telepresence applications. Previous research focuses on simulating static forces such as those encountered when interacting with a stiff object such as a wall. Past studies usually employ custom-made devices that are not readily available to other researchers. Consequently, many of the results found in the haptic feedback literature cannot be replicated independently. With experimental results, the paper demonstrates that "off the shelf," general purpose robotics equipment can be incorporated into an effective haptic/kinesthetic feedback system. Such a system can accommodate a wide variety of virtual reality applications including training and telerobotics. An admittance control scheme is utilized, which enables the simulation of dynamic force and moment interaction as well as contact with stiff objects. The paper shows that the mechanical deficiencies (e.g., friction, inertia, and backlash) often associated with general purpose manipulators can be overcome with a suitable control system architecture.
机译:触觉或动觉反馈在许多重要的虚拟现实和网真应用中至关重要。先前的研究集中在模拟静态力,例如与坚硬物体(如墙)相互作用时遇到的静态力。过去的研究通常使用定制的设备,而其他研究人员则不容易获得。因此,在触觉反馈文献中发现的许多结果无法独立复制。通过实验结果,该论文证明了“现成的”通用机器人设备可以并入有效的触觉/运动觉反馈系统中。这样的系统可以容纳各种各样的虚拟现实应用,包括培训和远程机器人。利用导纳控制方案,该方案可以模拟动态力和力矩相互作用以及与刚性物体的接触。该论文表明,可以通过合适的控制系统架构来克服通常与通用机械手相关的机械缺陷(例如,摩擦,惯性和反冲)。

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