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Learning, Forgetting, and Relearning for Keystroke- and Mouse-Driven Tasks: Relearning Is Important

机译:学习,忘记和重新学习按键驱动和鼠标驱动的任务:重新学习很重要

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摘要

We investigate performance change arising through learning, forgetting, and relearning. Participants learned a spreadsheet task with either keystroke-driven (keyboard, n = 30) or mouse-based menu-driven (mouse, n = 30) commands. Their performance confirmed the power law of practice. The keyboard users learned to complete the task faster than the mouse users on the last learning session (Day 4). At a 6-day retention interval, the mouse users were observed to forget more-they took more time to complete the task than the keyboard users. Of interest, the participants in the two modality groups showed no reliable differences in their forgetting under the retention of 12 and 18 days. With additional practice, the mouse group users with the 6-day retention relearned more-they reliably reduced the time to complete the task in comparison to the paired keyboard group. These results help understand why people may choose to use a mouse-driven graphical user interface rather than a keystroke-driven interface: People choosing to use a mouse-based menu-driven interface may not need to use a knowledge-in-the-head strategy but knowledge-in-the-world, and may be doing so because this strategy provides better relearning, rather than because it is faster or easier initially or because it is better for learning or forgetting. These results provide a richer explanation of why menu-driven interfaces (knowledge-in-the-world) are more ubiquitous and suggests when they can be replaced, for example, where use is infrequent but often enough that forgetting does not substantially occur. Our results provide preliminary suggestions for choosing optimal training strategies and supporting these strategies in terms of the three stages of learning and forgetting.
机译:我们调查因学习,遗忘和再学习而导致的绩效变化。参与者学习了通过键盘驱动(键盘,n = 30)或基于鼠标菜单驱动(鼠标,n = 30)命令的电子表格任务。他们的表现证实了实践的力量定律。在上一个学习阶段(第4天),键盘用户学会的任务比鼠标用户学会的任务快。在6天的保留时间间隔内,观察到鼠标用户忘记了更多-与键盘用户相比,他们花费了更多的时间来完成任务。有趣的是,在保留12天和18天的情况下,两个模态组的参与者在忘记方面没有可靠的差异。通过额外的练习,保留了6天的鼠标组用户可以重新学习,与配对的键盘组相比,他们可以可靠地减少完成任务的时间。这些结果有助于理解为什么人们可能选择使用鼠标驱动的图形用户界面而不是按键驱动的界面:选择使用基于鼠标的菜单驱动界面的人们可能不需要使用头脑中的知识策略,而是掌握世界知识,之所以这样做,可能是因为该策略提供了更好的再学习,而不是因为它在一开始会更快或更容易,或者因为它对于学习或遗忘更有利。这些结果为为什么菜单驱动的界面(世界知识)更普遍存在提供了更丰富的解释,并提出了何时可以替换它们的建议,例如,在不经常使用但经常足以使人们基本上不会忘记的地方。我们的结果为学习和遗忘的三个阶段选择最佳的训练策略和支持这些策略提供了初步建议。

著录项

  • 来源
    《Human-computer interaction》 |2015年第2期|1-33|共33页
  • 作者

    Kim Jong Wook; Ritter Frank E.;

  • 作者单位

    Penn State Univ, University Pk, PA 16802 USA;

    Penn State Univ, Coll Informat Sci & Technol, University Pk, PA 16802 USA|Penn State Univ, University Pk, PA 16802 USA|Penn State Univ, CSE, University Pk, PA 16802 USA;

  • 收录信息 美国《科学引文索引》(SCI);美国《工程索引》(EI);
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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