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'Devilish Smartphones' and the 'Stone-Cold' Internet: Implications of the Technology Addiction Trope in College Student Digital Literacy Narratives

机译:“ Devilish Smartphones”和“ Stone-Cold” Internet:大学生数字素养叙事中技术成瘾论的含义

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摘要

Responding to danah boyd's 2014 study, It's Complicated, this article uses evidence from a sampling of 75 digital literacy narratives, produced within first-year composition courses, to show that college students often describe their embodied and virtual social experiences in bifurcated terms. Through analyzing a sample of digital literacy narratives using a corpus tool (VoyantTools), I captured word frequency and collocations to conclude that a significant percentage of undergraduate students in my sample largely differentiate their virtual and embodied activities in spite of the fact that ample evidence suggests that students move fluidly between online and offline spaces for both their school and social lives (Gee, 2003, Vie, 2008, Buck, 2012). This article works through four case studies from this corpus to explore how the perceived differences between virtual and embodied interactions get described. Through the trope of digital "addiction," virtual interactions become pathologized and problematically create a bifurcated perception that does not reflect what we know about how twenty-first century writers work (Hawisher & Selfe, 2000). To demonstrate to students the complexity of digital literacy practices, this article concludes with a call to encourage instructors to model the fluidity of virtual and embodied interactions to undergraduate writing students. "Smart phones are making my housemates and me become anti-social. We may be sociable in virtual social network, but virtual is virtual, and it's difficult to correlate with real life... Staring at my cell phone will estrange my friends from me. At the end, I just want to tell my dear friends, when spending time with people you care about, please put your smartphone away."
机译:为了回应danah boyd 2014年的研究《复杂的事情》,本文使用了第一年作文课程中75种数字素养叙述的样本,来证明大学生经常用分叉的方式描述他们的具体和虚拟的社会经历。通过使用语料库工具(VoyantTools)分析数字素养叙事样本,我捕获了词频和搭配,得出结论:尽管有充分的证据表明,我样本中有很大比例的本科生在很大程度上区分了他们的虚拟活动和体现活动学生在学校和社交生活中的在线和离线空间之间流畅地移动(Gee,2003; Vie,2008; Buck,2012)。本文通过该语料库的四个案例研究来探讨如何描述虚拟互动和具体互动之间的感知差异。通过数字“成瘾”的泛滥,虚拟互动变得病态化,并成问题地产生了一种分歧的看法,这种看法无法反映出我们对二十一世纪作家的工作方式的了解(Hawisher&Selfe,2000)。为了向学生展示数字素养实践的复杂性,本文最后呼吁鼓励教师模拟虚拟的和具体的互动对本科写作学生的流动性。 “智能手机正在使我的室友和我变得反社会。我们可能会在虚拟社交网络中社交,但是虚拟是虚拟的,很难与现实生活联系起来。盯着我的手机会使我的朋友与我疏远最后,我只想告诉我的亲爱的朋友们,当他们与您关心的人在一起时,请把智能手机放好。”

著录项

  • 来源
    《Computers and Composition》 |2016年第12期|80-94|共15页
  • 作者

    Jenae Cohn;

  • 作者单位

    Stanford University of California, Davis;

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  • 原文格式 PDF
  • 正文语种 eng
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