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Situated Learning in Computer Science Education

机译:计算机科学教育中的情境学习

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摘要

Sociocultural theories of learning such as Wenger and Lave's situated learning have been suggested as alternatives to cognitive theories of learning like constructivism. This article examines situated learning within the context of computer science (CS) education. Situated learning accurately describes some CS communities like open-source software development, but it is not directly applicable to other CS communities, especially those that deal with non-CS application areas. Nevertheless, situated learning can inform CS education by analyzing debates on curriculum and pedagogy within this framework. CS educators should closely examine professional CS communities of practice and design educational activities to model the actual activities of those communities.
机译:已经提出了诸如温格和拉夫的情境学习之类的社会文化学习理论,作为建构主义等认知理论的替代选择。本文探讨了计算机科学(CS)教育背景下的情境学习。情境学习能够准确地描述某些CS社区,例如开源软件开发,但它并不直接适用于其他CS社区,尤其是那些涉及非CS应用领域的社区。尽管如此,通过在该框架内分析有关课程和教学法的辩论,情境学习可以为CS教育提供参考。 CS教育者应仔细检查CS专业实践社区并设计教育活动,以模拟这些社区的实际活动。

著录项

  • 来源
    《Computer Science Education》 |2004年第2期|p.85-100|共16页
  • 作者

    Mordechai Ben-Ari;

  • 作者单位

    Department of Science Teaching, Weizmann Institute of Science, Rehovot, Israel;

  • 收录信息
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 教育;
  • 关键词

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