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Improving 3D Character Posing with a Gestural Interface

机译:使用手势界面改善3D角色摆放

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摘要

The most time-consuming part of character animation is 3D character posing. Posing using a mouse is a slow and tedious task that involves sequences of selecting on-screen control handles and manipulating the handles to adjust character parameters, such as joint rotations and end effector positions. Thus, various 3D user interfaces have been proposed to make animating easier, but they typically provide less accuracy. The proposed interface combines a mouse with the Leap Motion device to provide 3D input. A usability study showed that users preferred the Leap Motion over a mouse as a 3D gestural input device. The Leap Motion drastically decreased the number of required operations and the task completion time, especially for novice users.
机译:角色动画中最耗时的部分是3D角色摆姿势。使用鼠标摆姿势是一个缓慢而乏味的任务,涉及选择屏幕上的控制手柄并操纵这些手柄以调整角色参数(例如关节旋转和末端执行器位置)的顺序。因此,已经提出了各种3D用户界面来使动画制作更容易,但是它们通常提供较低的准确性。拟议的界面将鼠标与Leap Motion设备结合在一起以提供3D输入。可用性研究表明,与3D手势输入设备相比,用户更喜欢Leap Motion。 Leap Motion大大减少了所需的操作数量和任务完成时间,特别是对于新手用户。

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