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Synthesizing pose, unconscious movement, and gesture for mental behavior expression of interactive characters

机译:合成姿势,无意识运动和手势,以表达交互式角色的心理行为

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Mental communication with characters is important for many entertainment applications. Human's mental statuses are complex, and mental behaviors typically consist of multiple components, such as poses and various unconscious movements. In this paper, we propose the layered behavior synthesis technique for integrating mental behavior and conversational gestures. We compose various mental behavior representations by considering the spatial consistency and co-occurrence probability in interactive games. We also show an example of a game that incorporates the mental behavior synthesis technique.
机译:与角色的心理交流对于许多娱乐应用而言都很重要。人类的心理状态很复杂,心理行为通常由多个部分组成,例如姿势和各种无意识的动作。在本文中,我们提出了用于整合心理行为和会话手势的分层行为综合技术。我们通过考虑互动游戏中的空间一致性和共现概率来组成各种心理行为表示。我们还展示了一个包含心理行为综合技术的游戏示例。

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