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Image-based modeling of 3D objects with curved surfaces

机译:基于曲面的3D对象的基于图像的建模

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This paper addresses an image-based method for modeling 3D objects with curved surfaces based on the non-uniform rational B-splines (NURBS) representation. The user fits the feature curves on a few calibrated images with ID NURBS curves using the interactive user interface. Then, 3D NURBS curves are constructed by stereo reconstruction of the corresponding feature curves. Using these as building blocks, NURBS surfaces are reconstructed by the known surface building methods including bilinear surfaces, ruled surfaces, generalized cylinders, and surfaces of revolution. In addition to them, we also employ various advanced techniques, including skinned surfaces, swept surfaces, and boundary patches. Based on these surface modeling techniques, it is possible to build various types of 3D shape models with textured curved surfaces without much effort.
机译:本文针对基于曲面的3D对象建模的基于图像的方法,该方法基于非均匀有理B样条(NURBS)表示。用户使用交互式用户界面将特征曲线拟合到具有ID NURBS曲线的一些校准图像上。然后,通过相应特征曲线的立体重建来构建3D NURBS曲线。使用这些作为构建基块,可以通过已知的表面构建方法(包括双线性表面,直纹表面,广义圆柱体和旋转表面)重建NURBS曲面。除它们之外,我们还采用了各种先进技术,包括蒙皮表面,扫掠表面和边界斑块。基于这些表面建模技术,可以轻松构建带有纹理化曲面的各种类型的3D形状模型。

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