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Image-based 3D Object Modeling for Virtual Museum System

机译:虚拟博物馆系统中基于图像的3D对象建模

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摘要

Virtual Reality technology provides a new methodology for human interface with realistic sensation, and has been received growing attention in the fields of human interface, computer graphics and computer vision. Reality of the viltual space is realized by generating photorealistic views in real time with computer graphic technology. One of key issues for the real time view generation problem is how to represent and display the 3D virtual space efficiently with adapting human vision sensitivity. In this paper we propose a novel and efficient approach for hierarchical modeling of 3D objects from multi-mode real images of range, color and many observing the objects, with which shape, texture, reflectance and internal structure are effectively described in multi-resolutions. Arbitrary views of the objects under arbitrary lighting conditions are then efficiently generated with sufficient accuracy by selecting the appropriate level of the model based on the distance between the observer and the object.
机译:虚拟现实技术为具有真实感的人机界面提供了一种新的方法,并且在人机界面,计算机图形学和计算机视觉领域受到了越来越多的关注。虚拟空间的现实是通过计算机图形技术实时生成逼真的视图来实现的。实时视图生成问题的关键问题之一是如何在适应人类视觉灵敏度的情况下有效地表示和显示3D虚拟空间。在本文中,我们提出了一种新颖,有效的方法,用于从范围,颜色和许多观察对象的多模式真实图像对3D对象进行分层建模,从而有效地以多分辨率描述了形状,纹理,反射率和内部结构。然后,通过基于观察者与物体之间的距离选择模型的适当水平,以足够的精度有效地生成物体在任意光照条件下的任意视图。

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