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Using 3D sound as a navigational aid in virtual environments

机译:在虚拟环境中使用3D声音作为导航辅助

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As current virtual environments are less visually rich than real-world environments, careful consideration must be given to their design to ameliorate the lack of visual cues. One important design criterion in this respect is to make certain that adequate navigational cues are incorporated into complex virtual worlds. In this paper we show that adding 3D spatialized sound to a virtual environment can help people navigate through it. We conducted an experiment to determine if the incorporation of 3D sound (a) helps people find specific locations in the environment, and (b) influences the extent to which people acquire spatial knowledge about their environment. Our results show that the addition of 3D sound did reduce time taken to locate objects in a complex environment. However, the addition of sound did not increase the amount of spatial knowledge users were able to acquire. In fact, the addition of 3D auditory sound cues appears to suppress the development of overall spatial knowledge of the virtual environment.
机译:由于当前的虚拟环境在视觉上不如在现实环境中丰富,因此必须仔细考虑其设计,以减轻视觉提示的不足。在这方面重要的设计准则是确保将足够的导航提示纳入复杂的虚拟世界中。在本文中,我们证明了向虚拟环境添加3D空间声音可以帮助人们在其中进行导航。我们进行了一项实验,以确定是否包含3D声音(a)是否可以帮助人们找到环境中的特定位置,以及(b)影响人们获得有关其环境的空间知识的程度。我们的结果表明,添加3D声音确实减少了在复杂环境中定位对象所花费的时间。但是,声音的添加并没有增加用户能够获取的空间知识的数量。实际上,添加3D听觉提示似乎会抑制虚拟环境的整体空间知识的发展。

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