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Line Segment Sampling with Blue-Noise Properties

机译:具有蓝噪声特性的线段采样

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摘要

Line segment sampling has recently been adopted in many rendering algorithms for better handling of a wide range of effects such as motion blur, defocus blur and scattering media. A question naturally raised is how to generate line segment samples with good properties that can effectively reduce variance and aliasing artifacts observed in the rendering results. This paper studies this problem and presents a frequency analysis of line segment sampling. The analysis shows that the frequency content of a line segment sample is equivalent to the weighted frequency content of a point sample. The weight introduces anisotropy that smoothly changes among point samples, line segment samples and line samples according to the lengths of the samples. Line segment sampling thus makes it possible to achieve a balance between noise (point sampling) and aliasing (line sampling) under the same sampling rate. Based on the analysis, we propose a line segment sampling scheme to preserve blue-noise properties of samples which can significantly reduce noise and aliasing artifacts in reconstruction results. We demonstrate that our sampling scheme improves the quality of depth-offield rendering, motion blur rendering, and temporal light field reconstruction.
机译:线段采样最近已在许多渲染算法中采用,以更好地处理各种效果,例如运动模糊,散焦模糊和散射介质。自然产生的问题是如何生成具有良好属性的线段样本,这些属性可以有效减少渲染结果中观察到的方差和混叠伪影。本文研究了这个问题,并提出了线段采样的频率分析。分析表明,线段样本的频率含量等于点样本的加权频率含量。权重引入各向异性,该各向异性会根据样本的长度在点样本,线段样本和线样本之间平滑变化。因此,线段采样可以在相同采样率下实现噪声(点采样)和混叠(线采样)之间的平衡。在分析的基础上,我们提出了一种线段采样方案,以保留样本的蓝噪声特性,可以显着减少重建结果中的噪声和混叠伪像。我们证明了我们的采样方案提高了景深渲染,运动模糊渲染和时间光场重构的质量。

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