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C-Hg: A Collaborative Haptic-Gripper Fine Motor Skill Training System for Children with Autism Spectrum Disorder

机译:C-HG:自闭症谱系障碍儿童的合作触觉夹具精细电机技能培训系统

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Computer-assisted systems can provide efficient and engaging ASD intervention environments for children with Autism Spectrum Disorder (ASD). However, most existing computer-assisted systems target only one skill deficit (e.g., social conversation skills) and ignore the importance of other areas, such as motor skills, that could also impact social interaction. This focus on a single domain may hinder the generalizability of learned skills to real-world scenarios, because the targeted teaching strategies do not reflect that real-world tasks often involve more than one skill domain. The work presented in this article seeks to bridge this gap by developing a Collaborative Haptic-gripper virtual skill training system (C-Hg). This system includes individual and collaborative games that provide opportunities for simultaneously practicing both fine motor skills (hand movement and grip control skills) as well as social skills (communication and collaboration) and investigating how they relate to each other. We conducted a usability study with 10 children with ASD and 10 Typically Developing (TD) children (8-12 years), who used C-Hg to play a series of individual and collaborative games requiring differing levels of motor and communication skill. Results revealed that participant performance significantly improved in both individual and collaborative fine motor skill training tasks, including significant improvements in collaborative manipulations between partners. Participants with ASD were found to conduct more collaborative manipulations and initiate more conversations with their partners in the post collaborative tasks, suggesting more active collaboration and communication of participants with ASD in the collaborative tasks. Results support the potential of our C-Hg system for simultaneously improving fine motor and social skills, with implications for impacts of improved fine motor skills on social outcomes.
机译:计算机辅助系统可以为具有自闭症谱系障碍(ASD)的儿童提供高效和吸引ASD干预环境。然而,大多数现有的计算机辅助系统只针对一个技能赤字(例如,社交会话技巧),忽略其他领域的重要性,例如运动技能,这也可能影响社交互动。这种关注单个领域可能会阻碍学习技能的概括能力,以实现现实世界的情景,因为目标教学策略不反映出现实世界的任务往往涉及多个技能域。本文所呈现的工作旨在通过开发协作触觉夹具虚拟技能培训系统(C-HG)来弥合这一差距。该系统包括个人和协作游戏,为同时练习精细机动技能(手机和握持控制技能)以及社交技能(沟通和协作),并调查它们如何彼此相关。我们对10名儿童进行了可用性研究,其中10名典型的ASD和10个典型的发展(TD)儿童(8-12岁),他们使用C-HG来演奏一系列需要不同水平的电机和沟通技能的个人和协作游戏。结果表明,个人和协作精细机动技能培训任务中的参与者表现明显改善,包括合作伙伴之间的协作操纵的显着改进。发现有ASD的参与者进行了更多的协作操纵,并在合作任务中与合作伙伴发起更多对话,这表明在协作任务中的ASD与ASD的参与者的更积极协作和沟通。结果支持我们的C-HG系统的潜力,同时提高精细电机和社会技能,对改善的精细机动技能对社会成果的影响影响。

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