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AN E-LEARNING TOOL BASED ON MORPHISMS FOR TEACHING OBJECT ORIENTED PROGRAMMING

机译:基于形态学的面向对象编程的电子学习工具

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摘要

When designing software, a correspondence between the particular situation and the model should be established. Morphism may be defined generally as a mapping from one element of a domain into another. It is more detailed and specific than the concept of abstraction. It is considered that use of morphisms can be useful for development of mental models and learning strategies to analyze and build adequate software models. This investigation extends a preliminary research work performed at ORT Uruguay University, during 2005. There, we verified that the use of morphisms helps to develop aforesaid models and strategies. We present the follow up of this investigation in this paper, defining components and elements needed for integrating information and communication technologies and the use of morphisms in an e-learning model. We also implemented a specific tool for promoting model related skills based on the explicit use of morphisms. The results of the experimentation showed that the use of this tool can be useful for analyzing and building adequate software models.
机译:在设计软件时,应建立特定情况与模型之间的对应关系。通常可以将形态定义为从一个域的一个元素到另一个域的映射。它比抽象概念更详细,更具体。人们认为,使用态射法有助于开发心理模型和学习策略,以分析和构建足够的软件模型。这项研究扩展了2005年在ORT乌拉圭大学进行的一项初步研究工作。在这里,我们证实了使用态射的方法有助于开发上述模型和策略。我们在本文中介绍了这项研究的后续工作,定义了集成信息和通信技术以及在电子学习模型中使用态射所需的组件和元素。我们还基于显式使用态射来实施一种特定的工具来提升与模型相关的技能。实验结果表明,该工具的使用对于分析和建立适当的软件模型很有用。

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