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BEAT: the Behavior Expression Animation Toolkit

机译:BEAT:行为表达动画工具包

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摘要

The Behavior Expression Animation Toolkit (BEAT) allows animators to input typed text that they wish to be spoken by an animated human figure, and to obtain as output appropriate and synchronized nonverbal behaviors and synthesized speech in a form that can be sent to a number of different animation systems. The nonverbal behaviors are assigned on the basis of actual linguistic and contextual analysis of the typed text, relying on rules derived from extensive research into human conversational behavior. The toolkit is extensible, so that new rules can be quickly added. It is designed to plug into larger systems that may also assign personality profiles, motion characteristics, scene constraints, or the animation styles of particular animators.
机译:行为表达动画工具包(BEAT)允许动画师输入他们希望由动画人物说出的打字文本,并获得适当且同步的非言语行为和合成语音作为输出,并可以发送给许多不同的动画系统。非言语行为是基于对键入文本的实际语言和上下文分析来分配的,它依赖于对人类对话行为进行广泛研究后得出的规则。该工具包是可扩展的,因此可以快速添加新规则。它被设计为插入更大的系统,该系统还可以分配个性配置文件,运动特征,场景约束或特定动画师的动画样式。

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