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Panoramic Localization in the 4-Legged League

机译:4腿联盟的全景本地化

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The abilities of mobile robots depend greatly on the performance of basic skills such as vision and localization. Although great progress has been made in the 4-Legged league in the past years, the performance of many of those approaches completely depends on the artificial environment conditions established on a 4-Legged soccer field. In this article, an algorithm is introduced that can provide localization information based on the natural appearance of the surroundings of the field. The algorithm starts making a scan of the surroundings by turning head and body of the robot on a certain spot. The robot learns the appearance of the surroundings at that spot by storing color transitions at different angles in a panoramic index. The stored panoramic appearance can be used to determine the rotation (including a confidence value) relative to the learned spot for other points on the field. The applicability of this kind of localization for more natural environments is demonstrated in two environments other than the official 4-Legged league field.
机译:移动机器人的能力大大依赖于愿景和本地化等基本技能的表现。虽然在过去几年中,在4条腿联盟中取得了巨大进展,但许多方法的表现完全取决于在4腿足球场上建立的人工环境条件。在本文中,引入了一种算法,其可以基于该领域周围环境的自然外观提供定位信息。该算法开始通过在特定点上转动机器人的头部和主体来扫描周围环境。通过在全景索引中以不同的角度存储颜色转换,机器人在该点上学习周围环境的外观。存储的全景外观可用于确定相对于场上的其他点的学习斑点的旋转(包括置信值)。除了官方的4腿联盟领域以外的两个环境中,这种本地化的适用性是展示的。

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