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Embedding a Card Game Language into a General Game Playing Language

机译:将卡游戏语言嵌入普通游戏中播放语言

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We make a link between a specialized context free language expressing the rules of variety of card games, called CGDL, and the most known general-purpose game description language GDL-II. We present a systematic translation from CGDL to GDL-II, prove that the translation is correct, and analyze the complexity of resulting code in both theoretical and empirical way.
机译:我们在表达各种纸牌游戏规则的专业上下文免费语言之间进行联系,称为CGDL,以及最着名的通用游戏描述语言GDL-II。我们向GDL-II提供系统的翻译,证明翻译是正确的,并以理论和经验方式分析所产生的代码的复杂性。

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