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An International Approach to Creative Pedagogy and Students' Preferences of Interactive Media

机译:创造性教育学的国际途径和互动媒体的偏好

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The world population lives within an information society, depicted as an era of "integrated software applications" where the new technology and information technology paradigms are affecting the global environment and the international trend of education (Tapscott and Caston, 1993; Ottestad, 2010). Within this context e-learning is presented by Ottestad (2010) as an emerging pedagogy where teachers' creativity, competence and professionalism (Liakopolou, 2011; Davies, 2013) as a quality force come together with the new technologies to meet students' preferences for optional learning resources, to empower students and increase their confidence as well as helping learning, understanding, reinforcing knowledge, stimulating interest, increasing collaboration and motivation (Craft and Jeffrey, 2008; Inglis et al., .2011). Previous studies demonstrated that the generation of learners called "Net generation", "Millenians", "Digital natives" or "Web generation" (Tapscott, 1998; Howe and Strauss, 2000; Prensky, 2006; Hartmann, 2003 in: Van den Beemt et al., 2011) uses the interactive media vigorously (Duimel and DeHaan, 2007; Schulmeister, 2008 in: Van den Beemt et al., 2011). This study is an international approach developed across four countries: Wales, Sweden, Russia and Greece. The research conducted focus groups based on e-learning resource presentation, a survey with questionnaires and case studies. The results demonstrated students' preferences for dynamic presentations, effective animation, comic effects (Kruger, 2004) and interactive media. In order to find different learning styles and preferences, online and paper form Questionnaires for course evaluation and assessment were conducted and compared with teachers' observations and notes. The study provided optional as well as additional e-learning resources in order to reinforce student learning and it was based on learning theories such as: the concept of learning and reinforcement, remembering and .schema which can activate experiences stored in the mind (Skinner, 1930 in Kintsch, 1977; Bartlett, 1995). The results of this research support the constructivist view of cognitive development theory, the role of visual and the practical knowledge (Vygotsky, 1978; Piaget, 1970; Wadsworth, 1979).
机译:世界人口生活在信息社会中,被描述为“综合应用软件”里的新技术和信息技术范式正在影响全球环境和教育的国际化趋势的时代(塔普斯科特和卡斯顿,1993; Ottestad,2010)。在此背景下电子学习由Ottestad(2010)提出了作为一个新兴的教学让教师;偏好的创造力,能力和专业(Liakopolou,2011戴维斯,2013年)作为质量力的新技术,以满足学生走到一起可选的学习资源,使学生和增加他们的信心,以及帮助学习,理解,增强知识,激发兴趣,提高协作和动机(工艺和Jeffrey,2008;英格利斯等人。2011)。以往的研究表明,学习者的所谓的“网络一代”的产生,“Millenians”,“数字原住民”或“网络一代”(塔普斯科特,1998年,豪和斯特劳斯,2000; Prensky,2006;哈特曼,2003:范登Beemt 。等,2011)使用互动媒体大力(Duimel和DeHaan,2007; Schulmeister,2008:范登Beemt等,2011)。这项研究是在四个国家制定的国际做法:威尔士,瑞典,俄罗斯和希腊。基于电子学习资源呈现,以问卷调查和个案研究的调查研究进行的焦点小组。结果表明学生的喜好动态演示文稿,有效的动画,漫画的影响(克鲁格,2004)和互动媒体。为了找到不同的学习风格和喜好,网上和书面问卷的形式对课程评价和考核中进行,并且与教师的观察和注意事项进行比较。该研究提供了可选的以及其他电子学习资源,以加强学生的学习和它是基于学习理论,如:学习和强化,记忆和.schema它可以激活存储在心中经验的概念(斯金纳1930年克印赤,1977年;巴特利特,1995年)。这项研究的结果支持了认知发展理论,视觉的作用和实践知识的建构视图(维果茨基,1978年,沃兹沃斯,1979年,伯爵,1970年)。

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