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First-Year Hands-On Design on a Dime - Almost!

机译:一年级的一年级手工设计 - 差不多!

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The implementation of in-class, hands-on activities in first-year engineering classrooms can easily become a costly endeavor. This is especially true when the number of freshman students in the incoming class exceeds 1200. Additionally, difficulties in delivery logistics such as class time management and student team formation can often make an instructor hesitant to attempt participatory exercises within the confines of a regular classroom and a fifty-minute class period. This paper presents our experiences in the design and execution of seven first-year hands-on activities that incur very minimal expense and that focus on several aspects of the engineering design process. Topics covered in these exercises include: reverse engineering; the concept of a decision matrix using consumer versus manufacturer viewpoints; design criteria versus design constraints; and engineering analysis (problem solving, application of scientific principles, and log-log graphing). While a major goal of these exercises is to involve the students in team-based active classroom learning, we have also developed out-of-class work/questions for the exercises that offer individual reflective components to compliment and strengthen the in-class learning experience. Along with a review of the exercises that highlights the learning objective and student response to each activity, the paper offers notes on delivery logistics that have been successful in our classrooms and an account of the expenses associated with each exercise. The worksheets that we have created for these activities are provided as an appendix to the paper for reader use, and solution keys to the worksheets are available from the authors upon request.
机译:在第一年工程教室中实施课堂上的动手活动很容易成为昂贵的努力。当进入班级的新生学生的数量超过1200时,这尤其如此。另外,课程时间管理和学生团队形成等交付物流的困难往往会使教师犹豫不决,以便在普通课堂的范围内尝试参与式锻炼五十分钟的课程。本文介绍了我们在七年的设计和执行方面的经验,这是一个非常少的费用,并专注于工程设计过程的几个方面。这些练习中涵盖的主题包括:逆向工程;使用消费者与制造商视点的决策矩阵的概念;设计标准与设计约束;和工程分析(问题解决,科学原理的应用,以及日志日志图)。虽然这些练习的主要目标是让学生参与基于团队的主动课堂学习,但我们还为提供了个别反思组件的练习开发了课堂上的工作/问题,以赞美和加强课堂学习体验。除了培养展示对每项活动的学习目标和学生响应的练习的审查之外,本文提供了关于在我们的教室中取得成功的交付物流备忘录,以及与每项练习相关的费用。我们为这些活动创建的工作表是作为读者使用纸的附录提供的,并且根据要求提供给工作表的解决方案键。

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