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Biomedical Engineering Topics in High School Science Instruction: Initial Development and Field Studies

机译:高中科学教学中的生物医学工程主题:初步发展与实地研究

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The growth of the influence of cognitive science on the design of instructional materials in science and mathematics has been substantial over the past twenty years. Early works such as Bransford, Sherwood, Vye and Reiser summarized research on teaching thinking and problem solving pointing out important differences between the organization of knowledge by experts versus novices in classical problem solving domains such as chess as well as in physics. Another important area highlighted by Bransford, et al. was the experimental evidence that while students may have acquired knowledge in previous learning it is not always accessed when needed. This inability to access applicable knowledge in a wide variety of domains was mentioned as early as Whitehead who used the term "inert knowledge" to describe this type of knowledge. Additional work seemed to indicate that traditional educational methods tended to produce knowledge that remained inert. These concerns led researchers to propose alternative instructional methods that attempted to create macro-contexts for students in order that knowledge learned might be used in new settings rather than remaining inert. Studies in science as well as mathematics and literacy pointed towards the effectiveness of such instructional designs. This also led the researchers to jointly propose a name for this general type of instructional design, "Anchored Instruction". As noted in Bransford, "The model [Anchored Instruction] is designed to help students develop useful knowledge rather than inert knowledge. At the heart of the model is an emphasis on the importance of creating an anchor of focus that generates interest and enables students to identify and define problems and to pay attention to their own perception and comprehension of these problems." (p. 123).
机译:认知科学对科学和数学教学材料设计的影响的增长在过去的二十年里一直很大。早期作品,如布兰德福,夏尔伍德,vye和重新学院概述了教学思想和解决问题的研究,这些问题解决了专家在古典问题的典型问题中的专家与新手组织的重要差异,如国际象棋以及物理学。 Bransford等人突出的另一个重要领域。是实验证据,虽然学生可能在以前的学习中获得知识,但在需要时并不总是访问。这对使用术语“惰性知识”的Whitehead来说,这种无可可能在各种域中获得适用的知识,以描述这种知识。额外的工作似乎表明,传统的教育方法倾向于产生持续惰性的知识。这些问题导致研究人员提出了替代教学方法,该方法试图为学生创建宏观语境,以便学习的知识可能用于新设置而不是剩余的惰性。科学研究以及数学和识字的研究指出了这种教学设计的有效性。这也领导了研究人员,共同提出了这个一般类型的教学设计的名称,“锚定指令”。如Bransford所指出的,“模型[锚定指令]旨在帮助学生培养有用的知识而不是惰性知识。在该模型的核心上,强调创建一个产生兴趣和学生的重点的重要性识别和定义问题,并注意他们自己的感知和理解这些问题。“ (第123页)。

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