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Different Ways of Engaging the End-Users in mHealth Services: Lessons learned from Swedish case of 'Health in Hand' Project

机译:从事MHEHEATH服务中的最终用户的不同方式:从“手中健康”项目中汲取的经验教训

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mHealth services are becoming common all over the world. However, the acceptance and use of mHealth services are not always as expected. In this paper, we discuss the lessons learned from our recently finished research project "Health in Hand". Based on the Swedish case study on using mHealth services to support patients with Type 2 Diabetes (T2D) in living a healthy life, we propose strategies for engaging the end-users in mHealth services. These strategies include moving user-driven participation from the margin to the center, building up a professional education team to support both patients and healthcare providers, strengthening user motivation through gamification and supporting the sharing of knowledge within and between different user groups. We believe that these strategies could improve the design of mHealth services through higher user engagement.
机译:MHEALTE SERVICES正在成为全世界的常见。但是,MHECHEATH服务的接受和使用并不总是预期的。在本文中,我们讨论了我们最近完成的研究项目“手头健康”的经验教训。基于瑞典案例研究使用MHECHEATH服务支持2型糖尿病患者(T2D)的生活健康生活,我们提出了从事MHECHEATH服务中的最终用户的策略。这些策略包括将用户驱动的参与从中央的边缘移动到中心,构建专业教育团队,以支持患者和医疗保健提供者,通过游戏,并支持在不同用户群体内和之间的知识共享。我们认为,这些战略可以通过更高的用户参与改善MHEHEATH服务的设计。

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