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A Non-commercial Approach to Experience Design Teaching: Interactive Systems Developed at Escola Superior de Desenho Industrial

机译:经历设计教学的非商业方法:Escola高级De Desenho Industrial开发的互动系统

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Experience design teaching faces the challenge of balancing two main pedagogical proposals: (1) commercially driven projects intended to satisfy market needs also understood as user needs; and (2) experimental projects, not primarily concerned with consuming, aimed at exploring innovative designs. In a design school, this problem is of special interest, since academic environment offers rare opportunities for experimentalism. Anxious about professionalization, both professors and students usually ignore those opportunities and tend to follow recipes provided by literature in the experience design field. In this paper, we propose, through the analysis of case studies, a pedagogical approach intended to stimulate both critical thinking and unexpected interactions. The prototypes presented here demonstrate that it is possible to teach and learn experience design through a non-commercial approach.
机译:体验设计教学面临平衡两个主要教学建议的挑战:(1)旨在满足市场需求的商业驱动的项目也被理解为用户需求; (2)实验项目,并非主要关注消费,旨在探索创新设计。在一个设计学校,这个问题是特别兴趣的,因为学术环境为实验主义提供了罕见的机会。焦虑的专业化,教授和学生通常忽视这些机会,往往遵循文学提供的食谱,在体验设计领域。本文通过分析案例研究,我们提出了一种旨在刺激批判性思维和意外互动的教学方法。这里提出的原型证明可以通过非商业方法教授和学习体验设计。

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