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The use of online materials in undergraduate computer science classrooms: Examining factors for adopting new curriculum and instruction

机译:本科计算机科学课堂中在线材料的使用:采用新课程和教学的审查因素

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We examined how 63 instructors used the EngageCSEdu digital collection and their ratings of its ease of use and usefulness. The collection contains over 1400 digital resources for teaching CS1 and CS2 classes. Forty-four percent of instructors accessed materials and used them in their classrooms. Most common use was for in-class exercises; 25% used materials for homework assignments. Respondents used materials one time (48%) or a few times (58%); instructors did not use materials to redesign whole courses. Sixty-four percent adapted materials they found on the site by changing difficulty level, changing content such as programming languages or adding/deleting parts of the lesson. Many instructors used materials as background sources to create their own materials.
机译:我们检查了63位讲师如何使用EngageCSEdu数字馆藏,以及他们对其易用性和实用性的评价。该馆藏包含1400多种数字资源,用于教授CS1和CS2课程。 44%的讲师访问了资料并在教室中使用了它们。最常见的用途是课堂练习。 25%的材料用于家庭作业。受访者使用过一次(48%)或几次(58%)的材料;讲师没有使用材料来重新设计整个课程。他们通过更改难度级别,更改内容(例如编程语言)或添加/删除课程的一部分,在网站上找到了64%的适应材料。许多讲师使用资料作为背景资料来创建自己的资料。

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