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Dynamic body VSLAM with semantic constraints

机译:动态身体vslam与语义约束

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摘要

Image based reconstruction of urban environments is a challenging problem that deals with optimization of large number of variables, and has several sources of errors like the presence of dynamic objects. Since most large scale approaches make the assumption of observing static scenes, dynamic objects are relegated to the noise modelling section of such systems. This is an approach of convenience since the RANSAC based framework used to compute most multiview geometric quantities for static scenes naturally confine dynamic objects to the class of outlier measurements. However, reconstructing dynamic objects along with the static environment helps us get a complete picture of an urban environment. Such understanding can then be used for important robotic tasks like path planning for autonomous navigation, obstacle tracking and avoidance, and other areas. In this paper, we propose a system for robust SLAM that works in both static and dynamic environments. To overcome the challenge of dynamic objects in the scene, we propose a new model to incorporate semantic constraints into the reconstruction algorithm. While some of these constraints are based on multi-layered dense CRFs trained over appearance as well as motion cues, other proposed constraints can be expressed as additional terms in the bundle adjustment optimization process that does iterative refinement of 3D structure and camera / object motion trajectories. We show results on the challenging KITTI urban dataset for accuracy of motion segmentation and reconstruction of the trajectory and shape of moving objects relative to ground truth. We are able to show average relative error reduction by 41 % for moving object trajectory reconstruction relative to state-of-the-art methods like TriTrack[16], as well as on standard bundle adjustment algorithms with motion segmentation.
机译:基于图像的城市环境重建是一个具有挑战性的问题,涉及大量变量的优化,并且有几个错误源像动态对象的存在。由于大多数大规模方法进行观察静态场景,因此动态对象被降级到这种系统的噪声建模部分。这是一种方便的方法,因为基于Ransac的框架用于计算静态场景的大多数多视图几何数量,自然地将动态对象限制为异常值测量。然而,重建动态对象以及静态环境有助于我们完成城市环境的完整画面。然后,这种理解可以用于自主导航,障碍跟踪和避免等领域等的重要机器人任务。在本文中,我们提出了一种在静态和动态环境中工作的强大SLAM系统。为了克服现场动态对象的挑战,我们提出了一种新模型,将语义约束纳入重建算法。虽然这些约束中的一些基于在外观训练的多层密集CRF以及运动提示中,但是其他提出的约束可以在束调节优化过程中表示为3D结构和摄像机/对象运动轨迹的迭代细化的额外术语。我们展示了挑战性科迪城市数据集的结果,以获得运动分割的准确性和重建相对于地面真理的移动物体的轨迹和形状。对于移动物体轨迹重建相对于像TriTrack [16]这样的现有方法,以及带有运动分割的标准束调节算法,我们能够显示平均相对误差41%。

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