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3D Semantic VSLAM of Indoor Environment Based on Mask Scoring RCNN

机译:基于面膜评分RCNN的室内环境3D语义vslam

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In view of existing Visual SLAM (VSLAM) algorithms when constructing semantic map of indoor environment, there are problems with low accuracy and low label classification accuracy when feature points are sparse. This paper proposed a 3D semantic VSLAM algorithm called BMASK-RCNN based on Mask Scoring RCNN. Firstly, feature points of images are extracted by Binary Robust Invariant Scalable Keypoints (BRISK) algorithm. Secondly, map points of reference key frame are projected to current frame for feature matching and pose estimation, and an inverse depth filter is used to estimate scene depth of created key frame to obtain camera pose changes. In order to achieve object detection and semantic segmentation for both static objects and dynamic objects in indoor environments and then construct dense 3D semantic map with VSLAM algorithm, a Mask Scoring RCNN is used to adjust its structure partially, where a TUM RGB-D SLAM dataset for transfer learning is employed. Semantic information of independent targets in scenes provides semantic information including categories, which not only provides high accuracy of localization but also realizes the probability update of semantic estimation by marking movable objects, thereby reducing the impact of moving objects on real-time mapping. Through simulation and actual experimental comparison with other three algorithms, results show the proposed algorithm has better robustness, and semantic information used in 3D semantic mapping can be accurately obtained.
机译:鉴于在构建室内环境的语义地图时,鉴于现有的视觉流动(VSLAM)算法,当特征点稀疏时,精度和低标签分类准确性有很低的问题。本文提出了一种基于掩码评分RCNN的BMASK-RCNN的3D语义VSLAM算法。首先,通过二进制鲁棒不变可伸缩的键盘(快速)算法提取图像的特征点。其次,将参考密钥帧的映射点投射到用于特征匹配和姿势估计的当前帧,并且逆深度滤波器用于估计创建的钥匙帧的场景深度以获得相机姿态改变。为了实现室内环境中的静态对象和动态对象的对象检测和语义分割,然后用VSLAM算法构建密集的3D语义地图,使用掩码评分RCNN来部分地调整其结构,其中TUM RGB-D SLAM数据集用于转移学习。场景中独立目标的语义信息提供了包括类别的语义信息,其不仅提供了高精度的本地化,而且还通过标记可移动物体来实现语义估计的概率更新,从而降低了移动物体对实时映射的影响。通过与其他三种算法的仿真和实际实验比较,结果显示了所提出的算法具有更好的稳健性,并且可以精确地获得3D语义映射中使用的语义信息。

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