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Dynamic body VSLAM with semantic constraints

机译:具有语义约束的动态主体VSLAM

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Image based reconstruction of urban environments is a challenging problem that deals with optimization of large number of variables, and has several sources of errors like the presence of dynamic objects. Since most large scale approaches make the assumption of observing static scenes, dynamic objects are relegated to the noise modelling section of such systems. This is an approach of convenience since the RANSAC based framework used to compute most multiview geometric quantities for static scenes naturally confine dynamic objects to the class of outlier measurements. However, reconstructing dynamic objects along with the static environment helps us get a complete picture of an urban environment. Such understanding can then be used for important robotic tasks like path planning for autonomous navigation, obstacle tracking and avoidance, and other areas. In this paper, we propose a system for robust SLAM that works in both static and dynamic environments. To overcome the challenge of dynamic objects in the scene, we propose a new model to incorporate semantic constraints into the reconstruction algorithm. While some of these constraints are based on multi-layered dense CRFs trained over appearance as well as motion cues, other proposed constraints can be expressed as additional terms in the bundle adjustment optimization process that does iterative refinement of 3D structure and camera / object motion trajectories. We show results on the challenging KITTI urban dataset for accuracy of motion segmentation and reconstruction of the trajectory and shape of moving objects relative to ground truth. We are able to show average relative error reduction by 41 % for moving object trajectory reconstruction relative to state-of-the-art methods like TriTrack[16], as well as on standard bundle adjustment algorithms with motion segmentation.
机译:基于图像的城市环境重建是一个具有挑战性的问题,它涉及大量变量的优化,并且具有多种错误源,例如动态对象的存在。由于大多数大规模方法都是假设要观察静态场景,因此动态对象只能归于此类系统的噪声建模部分。这是一种便利的方法,因为用于计算静态场景的大多数多视图几何量的基于RANSAC的框架自然会将动态对象限制在离群值测量的类别中。但是,将动态对象与静态环境一起重建有助于我们全面了解城市环境。然后,可以将这种理解用于重要的机器人任务,例如自主导航的路径规划,障碍物跟踪和躲避以及其他领域。在本文中,我们提出了一种用于鲁棒SLAM的系统,该系统可在静态和动态环境中工作。为了克服场景中动态对象的挑战,我们提出了一种将语义约束纳入重构算法的新模型。尽管这些约束中的某些约束是基于经过外观和运动提示训练的多层密集CRF,但其他建议约束也可以表示为束调整优化过程中的附加项,该约束对3D结构和相机/物体运动轨迹进行了迭代优化。 。我们在具有挑战性的KITTI城市数据集上显示了运动分割的准确性以及相对于地面真实情况的运动对象的轨迹和形状的重构的结果。相对于诸如TriTrack [16]等最新方法,以及具有运动分割的标准束调整算法,我们能够显示出运动对象轨迹重建的平均相对误差降低41%。

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