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Effects of Computer Game-based Instruction on Students' Programming Achievement in Taiwan

机译:台湾计算机游戏教学对学生编程成绩的影响

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The primary purpose of this study was to investigate the effects of computer game-based instruction on studentsȁ9; programming achievement. This quasi-experiment proceeded in 2007. Participants were 146 technology college management information system students enrolled in a Visual Basic programming class. Students in four intact classes were assigned one of two instructional methods and received a ten-week treatment. Experiment groups were taught by computer game-based instruction, the control group received traditional programming instruction. Overall, the results showed that computer game-based instruction has a great potential in facilitating studentȁ9;s problem-solving ability and improving programming achievement. The implications were discussed in the paper.
机译:这项研究的主要目的是研究基于计算机游戏的教学对学生ȁ9的影响。编程成就。这项准实验于2007年进行。参与者为146名参加了Visual Basic编程课程的技术学院管理信息系统学生。为四个完整班级的学生分配了两种教学方法之一,并接受了为期十周的治疗。实验组采用基于计算机游戏的教学法,对照组则接受传统的编程教学法。总体而言,结果表明,基于计算机游戏的教学在促进学生9的问题解决能力和提高编程成绩方面具有巨大的潜力。本文讨论了这些含义。

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